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3D Modeling

The second benchmark required exploration into one of several 3D modeling packages. The class offered access to a variety of options, including Rhino, Geomagic, 3D Studio Max, and Maya. For this particular benchmark, I decided to do several tutorials in Maya. It provided a good opportunity to develop certain skills that would be necessary in my final project. Using Learning Maya as a reference, I completed the "Primitive Man" tutorial. In doing so, I was able to create a simple skeleton and walk cycle.

walkingMan

Primitive Man Tutorial

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Danny Schlag, E-mail: dschlag@asu.edu, http://vizproto.prism.asu.edu