3D UNIT III: Space Frames
Linear
Locomotion* formal: To introduce the studio
fundamentals of line and volume. conceptual:
To introduce the figure
and explore ways it can be expressed three dimensionally.
To heighten visual and
spatial awareness by limiting the amount of information needed to communicate
an idea--to distill a gesture down to its essentials.
Project References
Stewart, Mary,
Launching the Imagination:
pages 178 - 193. Other References: Muybridge, Eadweard,
Animal Locomotion Shaping Space:
Wharton Esherik (1.20), Chartres Cathedral (1.33), Hiroshi Teshigahara
(1.40), Helio Oiticica (2.3), Christo (2.4), Kenneth Snelson (2.7), John
Matt (2.25), Jean Muller, Brottone Bridge (2.32), Max Bill (3.11), Michael
Singer (3.12), Mark di Suvero (3.16), Naum
Gabo (3.19), Sylvia Stone (4.3), Shiro Kuramata (4.8), Tournament
Armor (4.9), Antoine Pevsner (4.25), George Ricky (5.4), Eero Saarinen
(5.12, 5.13), Andrea Blum (5.14 and 8.18), Gebruder Thonet (6.2), Lynda
Benglis (6.11), Joan Michaels Paque (6.14), Jesus Rafeal Soto (6.3), Alexander
Calder (6.4 and 10.10), Pilobolus Dance Theater (6.5), David Hammon
(6.20), Toshio Odate (6.21), Poul Henningsen (8.4), Frank Lloyd Wright
(8.5), Larry Bell (8.6), Linda Howard (Plate 14 and 8.17), Aiko Miyawaki
(8.20), Jose de Riviera (10.6), Simon
Rodia (11.15), Norma Minkowitz (12.13), Joyce Scott (12.15), Hiltrud
Schaefer (12.16), Edward Livingston (12.21), Carol Hepper (12.26), Georg
Jensen (12.27), Liza
Lou Materials
18 and 24 gauge wire,
needle nose pliers. Process Before coming to class,
review the thematic concept of Natural World
as found on the website. Also read the discussion Space
Frames for Unit III. Review the Project References above.
Activities: a) Find or create visual
studies of athletes or animals in motion. b) Do a series of expressive
or descriptive line drawings of these references in your sketchbook. Where
should the greatest density of line occur? Structurally and compositionally,
where should heavier wire be used? c) Look at examples
of expressive line drawings. This will help connect 2D to 3D approaches
to gesture. d) Do not make an exoskeleton
of the model but use line to express the posture and tension in the athlete.
More wire should be used in areas of extreme torque, muscle, or weight.
Less wire should be used in areas of extreme motion. e) Use smaller amounts
of wire for details. f) Develop an appropriate
base or other mode of presentation for your figure. Considerations: Spend the first day
"playing" with the wire. Using the wire, make quick (60 sec.)linear sketches
of people in the class as a warm-up. Begin by using pieces of wire no
longer than 12 inches. Have one of your colleagues model in front of the
class. Repeat this process with 24" wire in the same time frame. Try to
convey the shape posture of the whole body. Try to connect two pieces
of wire by wrapping one around another without leaving a barb. Timetable: 12-18 hours.
Critique Ideas
When you have completed
your sculpture, divide into small groups and exchange artworks with another
group from the class. Within your group, work together to respond to each
sculpture in turn. Consider the following: 2. Point out any personal
gestures or techniques the artist used to indicate a particular meaning
or sense of identity. 3. Discuss ideas the
artwork seems to communicate. After some sharing of interpretations, attempt
to state the "message" of the design in one sentence. (This
artwork is about. . .) 4. Explain how the forms,
techniques, or other elements of the design support its message.
Notebook
Your notebook should
include the following: 2. Your design process
(drawings, computer-printouts, photos). 3. Supplemental materials
(receipts, notes about technique or materials) 4. Documentation of
the final work.
Project
IIIH
Objectives
Project Overview
Using
wire, express the movement and balance inherent in an animal or human in
motion.
Vocabulary
line,
volume, negative space, positive space, implied line, implied plane, space.
Preliminary:
1. Describe the techniques used to create the figures and explain how
various problems were addressed: implied lines and volumes, the sense
of motion, response to problem, etc.).
1. Evidence of your research (print-outs from magazines, web searches,
interviews with artists, etc.).
*This project was inspired by an assignment ("Linear Athlete")designed by Anthony Fontana and Travis Jensen and published in Launching the Imagination by Mary Stewart, Northern Illinois University