ARIZONA STATE UNIVERSITY School of Art Studio Core Program, SPRING 2003
ART 115 (3D Design). Section: 56690. Tues/Thurs. 10:40 - 1:30. Tower A-121
Instructor: COLLINS. Office hours for 3D: T/Th 9:30-10:30 and by appt. TWRA105B.
965-8311
e-mail: <dan.collins@asu.edu> Web:
http://www.asu.edu/cfa/wwwcourses/art/SOACore
________________________________________________________________________
Course Description
This course concentrates on the basics of three-dimensional design with an emphasis
on spatial awareness, problem-solving, and the many varieties of sculptural
form. Consideration is given to the range of three-dimensional form as found
in both contemporary art and design and in different cultural and historical
contexts. Using a wide variety of materials and methods--including the computer--youre
encouraged to develop your own design vocabulary and repertoire of practical
techniques. Regular slide lectures and critiques are structured informally to
encourage dialogue and to provide you and your colleagues with an opportunity
to translate visual evidence into words. Beyond the concepts and skills essential
to good design practice, it is hoped that the course will open a window towards
self-expression and awareness.
Prerequisites
ART 111 (Drawing I) and ART 112 (2-D Design)
Reference
The artCORE Web site: http://www.asu.edu/cfa/wwwcourses/art/SOACore
Course Requirements
During the whole of the semester, each student will be expected to participate
fully in the life of the Design Studio. In addition to the completion of assigned
projects on time, this means regular attendance, a sense of studio etiquette,
and participation in class discussion and critiques. A three-ring notebook is
to be kept of all handouts, sketches, ideas, notes etc. It should be filled
with "Biology Paper" (available in the Bookstore) for drawing and
notes. Your notebook will be a running record of your involvement in the class.
Grading
Completing all of the assigned projects on time with a reasonable degree of
craftsmanship and care, and regular attendance is the minimum expectation. I
will base your final grade upon the documentation of your process and final
products you provide in your notebook. This documentation may take the form
of drawings, photographs, computer print-outs, or other media. Top grades will
be awarded for a combination of design excellence, conceptual depth, intelligent
participation in discussion, and, most importantly, individual improvement.
Attendance is mandatory. No excuses short of natural disaster.
Calendar (tentative)
Jan. 20 Martin Luther King Holiday
Jan. 21: First Day of Classes. 2D - 3D
Jan. 23 - 28: Relief
Jan. 30 - Feb. 6: Space
Feb. 11 - 20: Mass
Feb. 14 Unrestricted Withdrawal Deadline
Feb. 25 - Mar. 6: Scale and Context
Mar. 11 - March 27: Modules
Mar. 16 - 23: SPRING BREAK
Apr. 1 - 17: Structures
Apr. 22 - May 5: Dynamics
May 5: Final Critique. All projects due. (NO Final Exam).
May 6 Last Day of ASU Classes
May 7 Reading Day
May 8 - 10, 12 - 14 ASU Final Exams
Obtaining an ASURITE Computer Account at ASU
Getting an ASURITE userID is all self-service. There are special
terminals set aside just for creating new accounts and adding new services.
Go to one of these computer sites, look for the specially marked terminals,
sit down, and subscribe! The process takes about 15 minutes and your account
will be ready to use in half an hour. If you have problems, the computing site
staff will be happy to assist.
Go to the Computing Commons Rm 105 Mon-Fri 8am-5pm
For this class you are required to have an ASURITE account because the reading
is online and some projects and images will be password protected. You can use
any type of computer (Mac, PC, UNIX) that has an Internet browser installed
(such as Netscape or Microsoft Explorer). You can access the ArtCore site from
either one of the several computing sites on campus or from your favorite off-campus
location.
For more info about ASURITE accounts, go to: http://www.asu.edu/it/fyi/accounts/obtaining.html
Lockers
Available in the Main Art Building. Sign up in Main Office. Bring your own lock.
Lab Fees
A $10.00 lab fee was assessed at the time of registration. This
will be used to purchase class supplies in bulk for most of your
projects.